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Mail Archives: djgpp/2000/03/15/07:27:27

Date: Wed, 15 Mar 2000 10:55:29 +0200 (IST)
From: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
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To: Yoda <french DOT cat AT worldonline DOT com>
cc: djgpp AT delorie DOT com
Subject: Re: memory allocating
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On Wed, 15 Mar 2000, Yoda wrote:

> I'd like to allocate a quite big amount of memory. I am quite new on djgpp.
> I managed to allocate memory to do a double scree buffer , but i cannot
> alocate memory to store vertex of a 3d object. Until now , i used mallocs to
> do that but it is limited . The objects that i load cannot have more then
> 'bout 1000 faces =((.

Details, please.  First, please explain why can't you use malloc.
What's ``limited'' about it?

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