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From: | Nate Eldredge <neldredge AT hmc DOT edu> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Huge project -- now stuck -- help please! |
Date: | 21 Jan 2000 16:52:28 -0800 |
Organization: | InterWorld Communications |
Lines: | 34 |
Message-ID: | <83n1pz2aib.fsf@mercury.st.hmc.edu> |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Sahab Yazdani <beyonder69 AT geocities DOT com> writes: > hmm, so there is a limit to the size of the file that GCC can compile > (17000 lines??) interesting... Shouldn't be. There are of course memory and stack issues, but AFAIK GCC has no inherent limits, at least none that are at all likely to be hit. (Maybe 300MB source files would be a problem...) But I didn't see the original post, so I don't really know what's going on in this case. > Litmus Dragon wrote: > > > > Nevermind, I split the editor and the play game engine up into two > > seperate files and now they compile fine. > > > > /_itmus > > > > * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network * > > The fastest and easiest way to search and participate in Usenet - Free! > > -- > *********************************************************** > * Sahab Yazdani * "We are all who we are, no more and no * > * Thornhill S.S * less" - al'Lan Mandragoran * > *********************************************************** > * http://pheonixware.8m.com/ * > *********************************************************** -- Nate Eldredge neldredge AT hmc DOT edu
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