delorie.com/archives/browse.cgi | search |
Message-ID: | <3888F3F8.332BE1B1@geocities.com> |
From: | Sahab Yazdani <beyonder69 AT geocities DOT com> |
X-Mailer: | Mozilla 4.7 [en] (Win98; I) |
X-Accept-Language: | en |
MIME-Version: | 1.0 |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: Huge project -- now stuck -- help please! |
References: | <0237dd28 DOT 53616f49 AT usw-ex0101-006 DOT remarq DOT com> <0f5b83e7 DOT 80df3de1 AT usw-ex0101-006 DOT remarq DOT com> |
Lines: | 20 |
Date: | Fri, 21 Jan 2000 19:04:08 -0500 |
NNTP-Posting-Host: | 209.5.18.127 |
X-Complaints-To: | abuse AT sprint DOT ca |
X-Trace: | newscontent-01.sprint.ca 948499755 209.5.18.127 (Fri, 21 Jan 2000 19:09:15 EST) |
NNTP-Posting-Date: | Fri, 21 Jan 2000 19:09:15 EST |
Organization: | Sprint Canada Inc. |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
hmm, so there is a limit to the size of the file that GCC can compile (17000 lines??) interesting... Litmus Dragon wrote: > > Nevermind, I split the editor and the play game engine up into two > seperate files and now they compile fine. > > /_itmus > > * Sent from RemarQ http://www.remarq.com The Internet's Discussion Network * > The fastest and easiest way to search and participate in Usenet - Free! -- *********************************************************** * Sahab Yazdani * "We are all who we are, no more and no * * Thornhill S.S * less" - al'Lan Mandragoran * *********************************************************** * http://pheonixware.8m.com/ * ***********************************************************
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |