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Mail Archives: djgpp/2000/01/08/11:38:34

From: "Thomas Harte" <T DOT Harte AT btinternet DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: 3D Accelleration for DJGPP
Date: Sat, 8 Jan 2000 15:14:50 -0000
Organization: BT Internet
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

>I was wondering if there was any 3D SDK for DJGPP. Like the GLide SDK (but
>that supports MSVC and Watcom C++). Is there a GLide SDK for DJGPP or an
>alternative ??


There is, to my knowledge, no 3d hardware supporting API for DJGPP.

However, if you are willing to swap GCC's, you can happily and easily use
Glide and OpenGL with EGCS-MinGW32, gaining full 3dfx or 'misc' hardware
acceleration. There is also a DirectX 5 port which fully includes Sound,
Input, Play and Draw C interfaces, but Draw3d isn't fully supported.

Alternatively, you could use MESA for DJGPP to program for OpenGL without
hardware acceleration, and send the code to someone who can straight compile
it under an OpenGL implementation which does support hardware.

-Thomas


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