Mail Archives: djgpp/1999/09/27/09:01:37
This is a bit off-topic but when we made games for the Commodore 64, we used to
play around with different random number generators a lot, and one lazy hack was
to use the white noise waveform generated by the SID sound chip, which basically
was an undocumented random number generator. Pretty mad, but it actually worked
:-)
Eli Zaretskii wrote:
> On Sun, 26 Sep 1999, Thomas Harte wrote:
>
> > Remember that DJGPP and most other compilers of
> > most other languages get random numbers from a list of random numbers
>
> There's no list of random numbers anywhere in the DJGPP library
> sources.
--
Fred Backman
Lead Wizard
Binary Spells
www.binaryspells.com
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