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Mail Archives: djgpp/1999/09/25/10:16:02

From: "Ghalos" <greg AT holdridge7 DOT freeserve DOT co DOT uk>
Newsgroups: comp.os.msdos.djgpp
Subject: Memory hoarding
Date: Sat, 25 Sep 1999 14:39:33 +0100
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

When my game starts up I am thinking of grabbing all the available memory I
can but one thing I need to is what is the best way of doing this?  I seem
to remember from experiments that the value returned by the maximum block
size function is different from what I could actually allocate by trial and
error. Why is that?

Any help appreciated,
--
Ghalos - greg AT holdridge7 DOT freeserve DOT co DOT uk


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