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Mail Archives: djgpp/1999/09/02/07:21:38

Message-ID: <8D53104ECD0CD211AF4000A0C9D60AE3015FCCB3@probe-2.acclaim-euro.net>
From: Shawn Hargreaves <ShawnH AT Probe DOT co DOT uk>
To: djgpp AT delorie DOT com
Subject: Re: Saving random seed, and Allegro
Date: Thu, 2 Sep 1999 10:21:02 +0100
MIME-Version: 1.0
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Reply-To: djgpp AT delorie DOT com

Tom Morton writes:
> Using the rotate_sprite() function works fine when compiled on my Intel
Celeron
> system and run on either of my systems.
> However, when compiled on my other system (AMD K6, S3 graphics card) the
> sprite seems to be inverted.

There was a bug in truecolor sprite rotation in Allegro 3.1, but it is
fixed in 3.11. I don't believe that you have the same library version
on both machines...


	Shawn Hargreaves.

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