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Mail Archives: djgpp/1999/07/13/09:40:27

Message-ID: <378B39FB.F8D2A665@ameritech.net>
From: S Prasad <aangels AT ameritech DOT net>
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Newsgroups: comp.os.msdos.djgpp
Subject: Allegro 16-bit, using palettes and such
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Date: Tue, 13 Jul 1999 09:07:07 -0400
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Hi! Thanks for taking the time to read this.

I am programming a 3D-Engine in 16-bit color, but am using 256-color
.bmp files.  I would like to be able to shade the textures, so that they
appear differently lit from different viewpoints.  So what I need is a
way to create a palette that contains shades of each color from black to
that color.  But using 16-bit color, how do I create a palette that I
can use?

Basically, how do I shade bitmaps to make them darker/lighter, using an
array or a palette?

Thanx in advance for the help!

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