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Mail Archives: djgpp/1999/07/13/09:35:25

From: "Pavlos" <trash24379 AT usa DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: BMP file : how to load and set the palette WHITOUT using any library
Date: Tue, 13 Jul 1999 05:38:57 +0300
Organization: An OTEnet S.A. customer
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

>Tanks for your help, since my last message i have found how to load the
palette,
>for those
>who are interrested , here's the complete source code for a 256 color
(8bits)
>320*200 picture using djgpp 2.0
>
>if someone could explain me why did this :
>for(y=4;y>b->width%4;y--) fgetc(fp); is needed if the picture weight can't
be
>divide by 4 ???
>that's the only thing i don't understand in this code.
>
>Domi.
>
I think that the size (in bytes) of a row in a BMP file has to be multiple
of 4. So, if your bitmap's width is 6, each row will take 8 bytes instead of
six.
Pavlos



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