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Mail Archives: djgpp/1999/07/08/10:35:33

From: lnb87 AT my-deja DOT com
Newsgroups: comp.os.msdos.djgpp
Subject: Re: WHAT EXACLY IS MESA?
Date: Thu, 08 Jul 1999 03:59:26 GMT
Organization: Deja.com - Share what you know. Learn what you don't.
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References: <931343053 DOT 487757 AT diddley DOT primus DOT com DOT au>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

MESA is an alternative to Open GL

no, really, it is. OpenGL is a programming library (API) for 3D
graphics. it generates 3D scenes with polygons, etc. and you can do
textures, fog, lighting and all that sort of thing with it. OpenGL is
available in a few different implementations. There are versions for
most compilers. Mesa was written by Brian Paul, and is a linux
implementation of the OpenGL API. It is available for Linux, DJGPP,
Visual C and probably a few other compilers.
distributed with Mesa is the GL Utility Library (Glut), which handles
the hardware side of it. ie: you use OpenGL (mesa) do generate the
scene and glut to set the screen modes and draw the stuff. at least
that's my understanding of the situation.
i've made a few posts with no effect yet, but what i want to know, is:
can you get glut to compile under DJGPP? if so, where can i get it and
if not, is there an alternative? the book i have on opengl uses glut in
all its examples.
TIA

In article <931343053 DOT 487757 AT diddley DOT primus DOT com DOT au>,
  "Steven Taylor" <s_taylor AT primus DOT com DOT au> wrote:
> This may be off-topic, but many djgpp programmers use mesa.
>
> I've been to the MESA site, and nowhere does it actually say what
MESA is.
> All I know is it has something to do with 3D.
>
> Software is completely useless if no-one knows what it is for.
>
> Please, don't answer me with, "MESA is an alternative to OpenGL"
because I
> know Sweet Fanny Adams about OpenGL.
>
>


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