delorie.com/archives/browse.cgi | search |
From: | "Campbell, Rolf [SKY:1U32:EXCH]" <cp1v45 AT americasm01 DOT nt DOT com> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: My 3d-Engine acts as if on drugs |
Date: | Wed, 23 Jun 1999 13:58:19 -0400 |
Organization: | Nortel Networks |
Lines: | 21 |
Message-ID: | <3771203B.1341C69F@americasm01.nt.com> |
References: | <37710338 DOT 8513182C AT swipnet DOT se> |
NNTP-Posting-Host: | bmerhc00.ca.nortel.com |
Mime-Version: | 1.0 |
X-Mailer: | Mozilla 4.6 [en] (X11; I; HP-UX B.10.20 9000/712) |
X-Accept-Language: | en |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
Anders David Skarin wrote: > The thing is that when my project becomes large (a few thousand lines) > it always starts to act the same way. > All of a sudden the program will start crashing at points in the program > that havn't been touched for a long time. My 3ds-reader can't find the > correct chunks in the files anymore although i havn't changed a line. > > Even more odd is that usually the program chrashes with a Page Fault the > first time you run it after compilation. The second time it will usually > run, but the screen remains black (no nice gouraud shaded objects:-). > The error this time seams to be that the file isn't read correctly. Old code (that worked before) failing now, is a sure sign of wild pointer access. -- -Rolf Campbell (39)3-6318
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |