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From: | "Ole Laursen" <ole_laursen AT hardworking DOT dk> |
Newsgroups: | comp.os.msdos.djgpp |
References: | <3766F3BA DOT 4BD2D79B AT geocities DOT com> <7k7m8c$oh1$1 AT taliesin DOT netcom DOT net DOT uk> |
Subject: | Re: Pure C++ Gaming Libraries |
Lines: | 19 |
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Message-ID: | <sGT93.1145$w9.3438@news010.image.dk> |
Date: | Wed, 16 Jun 1999 21:21:33 +0200 |
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NNTP-Posting-Date: | Wed, 16 Jun 1999 22:20:40 MET DST |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
>>Does anyone know of a pure C++ (OOP) gaming library that can do the >>basic stuff like BitBlt and Keyboard/Mouse control??? >>I much prefer to code in pure C++ than to use Allegro in my C++ code. >>Whatever suits your fancy right?? > >I seem to remember seeing a C++ wrapper for Allegro, take a look at Allegros >homepage (http://www.talula.demon.co.uk/allegro/). Yep, in the add-on section, it has wrappers for bitmaps and sound, I think. I'm pretty sure I saw someone on one of the Allegro mailing lists who was going to do a more complete wrapper, but I don't know when it'll be ready. Maybe you could try asking on the AL mailing list if the current wrapper isn't enough. Ole Laursen Aalborg, Denmark
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