Mail Archives: djgpp/1999/06/14/14:10:34
From: | "0/0" <nsousbpoanmer AT naooslp DOT com>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Floating point..... I think....
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Date: | 14 Jun 1999 08:28:18 GMT
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Organization: | Value Net Internetwork Services Inc.
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Lines: | 13
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Message-ID: | <01beb63f$a8e494a0$fc4484ce@sub>
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NNTP-Posting-Host: | fgna-252.value.net
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X-Newsreader: | Microsoft Internet News 4.70.1162
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Reply-To: | djgpp AT delorie DOT com
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I'm playing around with FFTs, and I notice my DFT and FFT functions become
less acurate when I compile for DJGPP then they do when I compile with
watcom and Visual C++... I like using DJGPP because its more convenient and
projects take up less room, at least for me.... but this is the weirdest
thing I have seen, Anyway the results seem to be less acurate, when I ran
my program compiled from both watcom and vc++ the results were sharp and
looked more accurate, when I compiled for DJGPP the DFT came out blurry,
and the FFT came out even weirder and definetly not accurate...but I am
curious has any one had this trouble before.... I know using double
precision fp is better, but single precision aparently works, and I did a
lot of typecasting just to make sure and its still the same results. Does
any one have any ideas of what to do?
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