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Mail Archives: djgpp/1999/06/13/19:08:16

From: "JohnN" <john AT nicho87 DOT freeserve DOT co DOT uk>
Newsgroups: comp.os.msdos.djgpp,rec.games.computer.doom.editing
Subject: Re: BooM exe editing / DJGPP
Date: Sun, 13 Jun 1999 23:08:39 +0100
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To: djgpp AT delorie DOT com
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Reply-To: djgpp AT delorie DOT com

Andre Majorel wrote in message <7k0h6v$j30$1 AT feed DOT teaser DOT fr>...

>If a makefile is supplied, I would advise you to use it instead of
>the IDE because that makefile may contain subtleties that, with the
>IDE, you'll have to discover yourself the hard way.
>

>If you have a makefile, you just have to type "make" to build Boom.

No make file supplied as part of BooM source zip (boom202s.zip)...

>Of course, you need make but it's probably packaged with DJGPP by
>default.
>


DJGPP certainly does have an exe called make. Maybe I shall investigate
this.
(Am I correct in thinking not many people have tried digging deeper than
DeHacked?)

Returning to a previous post regarding Allegro's path (Grzegorz Adam
Hankiewicz - gradha AT iname DOT com)...
I wrote a "Hello World!" program which included basic Allegro stuff. Failed
first time because I *had* forgotten to set Options>Libraries for "alleg".
When this was set, build successful. Also, I was able to reference "joy_b1",
a variable which causes an error when attempting to build BooM.

If neither Ty nor Lee pick-up on this, maybe I shall contact TeamTNT direct.

Thanks for input,

JohnN



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