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From: | arg AT whangomatic DOT freeserve DOT co DOT uk (Andrew R. Gillett) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Log file and Win98 caching |
Date: | Fri, 11 Jun 1999 19:12:12 +0100 |
Organization: | www.release-dates.co.uk |
Lines: | 11 |
Message-ID: | <MPG.11cb5f6afcb523fb98ad70@news.freeserve.net> |
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NNTP-Posting-Date: | 11 Jun 1999 18:12:14 GMT |
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To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
I ran my game on a friend's PC to test it, and it crashed immediately - hanging the whole system. When this happens, it doesn't create a logfile as it normally does. I suspect this is probably due to write-behind caching in Win98 - is there any way I can make it so that it creates the file as soon as I call fopen, and writes to the file as soon as I call fprintf? -- Andrew Gillett http://argnet.fatal-design.com/ ICQ: See homepage "You will be strung from a tree and your liver pecked out by ravens if you do not keep up payments." - Alexei Sayle
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