Mail Archives: djgpp/1999/05/15/11:51:43.1
Guillermo Rodriguez Garcia wrote:
> >> >Outcome #3: Something terrible might happen. Worst case scenario (never known
> >> >anyone it has happened to, but it's possible): overwriting some buffered portion
> >> >of a hard-drive or memory mapped io could desroy data or hardware.
> >> Hardware? You must be joking.
> > Well, there's the old story about the non-multi-sync monitors that you could
> >break if you switched the mode too fast.
> OK, I get the idea. But I think it is just too difficult to make any
> of these things happen.
You can usually just ignore it, and most of the time screwing with memory will do
nothing or make your program crash. I've talked to many programmers and I've never
actually hear of a recent even of hardware breakage, so you can put it out of your mind
unless you are working on an old machine or on a VERY CRITICAL system. All-in-all, it
is practically impossible to accidentally hurt hardware, but my point was to show you
that it was still possible under certain very unlikely conditions. (odds around 1 in
2^10000)
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