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Mail Archives: djgpp/1999/03/18/13:39:07

From: "MineBoom!" <pekkaka AT dlc DOT fi>
Newsgroups: comp.os.msdos.djgpp
Subject: Where is EasyMik?!
Date: Thu, 18 Mar 1999 20:00:20 +0200
Organization: SAUNALAHDEN SERVERIN asiakas
Lines: 77
Message-ID: <7crf1s$sok$1@tron.sci.fi>
NNTP-Posting-Host: ccclxxx.kdyn.saunalahti.fi
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

Hi there!

Well, i was looking for MikAlleg and i would have needed EasyMik but the
link has died. I visited the original MikAlleg home, i would need it because
i'm having some problems with the original one...  Im making a player for my
frend..

1. On the test progam i *hear* the music as it should.
2. On my program, not even a whisper !!..absolutely silence . I have copied
code from the test program and still silence haunts my program...

Phew!
Help is appreciated and i thank you in advance !

Code follows..

--------
void init_mod(void)
{

setvbuf(stdout, NULL, _IONBF, 0);
srandom(_farpeekw(_dos_ds, 0x0046C));

md_mixfreq     =44100;
md_dmabufsize  =6000;
md_mode        =DMODE_16BITS|DMODE_STEREO;
md_device      =0;

  ML_RegisterLoader(&load_mod);
  ML_RegisterLoader(&load_xm);
  ML_RegisterLoader(&load_stm);
  ML_RegisterLoader(&load_s3m);
  ML_RegisterLoader(&load_mtm);
  ML_RegisterLoader(&load_uni);
  ML_RegisterLoader(&load_ult);

    MD_RegisterDriver(&drv_nos);
    MD_RegisterDriver(&drv_ss);
    MD_RegisterDriver(&drv_sb);
    MD_RegisterDriver(&drv_gus);

    MD_RegisterPlayer(tickerhandler);

   allegro_init();
   install_timer();

    if(!MD_Init())
        {
  printf("Driver error: %s.\n",myerr);
        exit (1);
       }

      mf=ML_LoadFN("tom.xm");

   printf("Using %s for %d bit %s %s sound at %u Hz\n\n",
                    md_driver->Name,
                      (md_mode&DMODE_16BITS) ? 16:8,
                       (md_mode&DMODE_INTERP) ? "interpolated":"normal",
   (md_mode&DMODE_STEREO) ? "stereo":"mono",
   md_mixfreq);


     MP_Init(mf);
     md_numchn=mf->numchn;   // set the number of voices to use.. you

   MD_PlayStart();
}

-----
Code ends.

Pekkaka AT dlc DOT fi
ThankS !!




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