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Message-ID: | <36D585CA.A58469FE@xyz.net> |
From: | =?iso-8859-1?Q?Bj=F8rn?= Hansen <viking AT xyz DOT net> |
X-Mailer: | Mozilla 4.5 [en] (Win95; I) |
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MIME-Version: | 1.0 |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: mouse problem |
References: | <36D576A9 DOT 7FA01817 AT xyz DOT net> <36D201D3 DOT A6452D23 AT geocities DOT com> |
Lines: | 24 |
NNTP-Posting-Host: | 207.14.89.112 |
X-Trace: | news6.ispnews.com 919995552 207.14.89.112 (Thu, 25 Feb 1999 21:19:12 EDT) |
NNTP-Posting-Date: | Thu, 25 Feb 1999 21:19:12 EDT |
Date: | Thu, 25 Feb 1999 17:18:02 +0000 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
Reply-To: | djgpp AT delorie DOT com |
The Beyonder wrote: > Bjørn Hansen wrote: > > > > I'm writing a game and I have a function that looks like this: > > > > --------------------------------------------------------------------------------------- > > > > int *get_orders(void) > > { > > int *neworders, > > x=mouse_x, > > y=mouse_y; > > You need to initialize "neworders", since it is a pointer, or if you > don't want to hassale just define it as "int neworders[3]". > ah, si si says the blind man. Thank you very much that fixed my problem nicely. :) Bjørn
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