Mail Archives: djgpp/1999/02/16/17:51:56

From: beergod <masonjoyers AT hotmail DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: need to use the timer
Date: Tue, 16 Feb 1999 22:22:33 GMT
Organization: Deja News - The Leader in Internet Discussion
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References: <8D53104ECD0CD211AF4000A0C9D60AE3535851 AT probe-2 DOT acclaim-euro DOT net> <7aajof$jnv$1 AT nnrp1 DOT dejanews DOT com> <199902160239 DOT VAA29017 AT envy DOT delorie DOT com>
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

> Note I've used time differences, rather than comparing absolute times,
> so that if your game is ever running when the time value exceeds 31
> bits (it could happen), the times wouldn't compare right but the
> differences would (as long as the differences were less than, say,
> 20-30 years :)

ok thanks.... and i doubt that that will be a problem... i;ll be posting a
address where a demo will be hosted... i think that it is turning out real
nice and i am proud of my team;s work... thanks... jason
masonjoyers AT hotmail DOT com "You may exerience slight discomfort or wooziness as
your heart and pulsing viscera are torn out through your ribcage." - Dr.

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