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Mail Archives: djgpp/1999/02/05/08:10:52

Message-ID: <000101be5107$ebf86ca0$90afccc2@d9a9a4>
From: "Linxman" <linxman AT polbox DOT com>
To: <djgpp AT delorie DOT com>
Subject: Re: 3D movement
Date: Fri, 5 Feb 1999 00:34:22 +0100
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Reply-To: djgpp AT delorie DOT com

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    -----Original Message-----
    From: Steve Axsom <sssaxsom AT smithville DOT net>
    To: djgpp AT delorie DOT com <djgpp AT delorie DOT com>
    Date: Thursday, February 04, 1999 7:28 AM
    Subject: 3D movement
   =20
   =20
    I'm making a 3d game in allegro. Can anybody tell me how to make an =
airplanemove in the direction it's facing? THX
   =20
   =20
                                                                        =
-Shane
   =20
    You can use vectors (3d of course). For example to move an object by =
a=20
    vector do sth like this:
    obj_x +=3D vector_x
    obj_y +=3D vector_y
    obj_z +=3D vector_z
   =20
    Read some tutorials on 3d math to find out more.
   =20
    Bye
   =20
    =
-------------------------------------------------------------------------=
-------------------
    Daniel Mironowicz    linxman AT polbox DOT com
                                     ICQ 21963276
    =
-------------------------------------------------------------------------=
-------------------


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<BLOCKQUOTE=20
style=3D"BORDER-LEFT: #000000 solid 2px; MARGIN-LEFT: 5px; PADDING-LEFT: =
5px">
    <DIV><FONT face=3DArial size=3D2><B>-----Original =
Message-----</B><BR><B>From:=20
    </B>Steve Axsom &lt;<A=20
    =
href=3D"mailto:sssaxsom AT smithville DOT net">sssaxsom AT smithville DOT net</A>&gt;<B=
R><B>To:=20
    </B><A href=3D"mailto:djgpp AT delorie DOT com">djgpp AT delorie DOT com</A> =
&lt;<A=20
    =
href=3D"mailto:djgpp AT delorie DOT com">djgpp AT delorie DOT com</A>&gt;<BR><B>Date:=20
    </B>Thursday, February 04, 1999 7:28 AM<BR><B>Subject: </B>3D=20
    movement<BR><BR></DIV></FONT>
    <DIV><FONT size=3D2>I'm making a 3d game in allegro. Can anybody =
tell me how=20
    to make an airplanemove in the direction it's facing? =
THX</FONT></DIV>
    <DIV>&nbsp;</DIV>
    <DIV>&nbsp;</DIV>
    <DIV><FONT=20
    =
size=3D2>&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbs=
p;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp=
;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
    -Shane</FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT size=3D2>You can use vectors (3d of course). For example=20
    t</FONT><FONT size=3D2>o move an object by a </FONT></DIV>
    <DIV><FONT size=3D2>vector do sth like this:</FONT></DIV>
    <DIV><FONT size=3D2>obj_x +=3D vector_x</FONT></DIV>
    <DIV><FONT size=3D2>obj_y +=3D vector_y</FONT></DIV>
    <DIV><FONT size=3D2>obj_z +=3D vector_z</FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT size=3D2>Read some tutorials on 3d math to find out=20
    more.</FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT size=3D2>Bye</FONT></DIV>
    <DIV><FONT size=3D2></FONT>&nbsp;</DIV>
    <DIV><FONT=20
    =
size=3D2>----------------------------------------------------------------=
----------------------------<BR>Daniel=20
    Mironowicz&nbsp;&nbsp;&nbsp; <A=20
    =
href=3D"mailto:linxman AT polbox DOT com">linxman AT polbox DOT com</A><BR>&nbsp;&nbsp;=
&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&=
nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&n=
bsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;=20
    ICQ 21963276</FONT></DIV>
    <DIV><FONT=20
    =
size=3D2>----------------------------------------------------------------=
----------------------------<BR></FONT></DIV></BLOCKQUOTE></BODY></HTML>

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