Mail Archives: djgpp/1999/01/29/15:01:28
I think you can use some C C++ compilers that run under windows that can
use OpenGL.
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||Ismael Herrera Z. ||
||Maestria en Ciencias de la Computacion (MCC) IIMAS UNAM Mexico ||
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On Wed, 27 Jan 1999, bowman wrote:
>
>
> Keith Houston wrote:
> >
> > Can anybody shed any light on the subject? Must I use only MSDOS OpenGL, or is it
> > in fact possible to do what I want?
>
> I've done some OpenGL in conjunction with the RSXNTDJ package, which
> builds Windows executables, and with the cygwin/mingw32 packages. In
> both cases, I built the import libraries from the MS opengl32.dll,
> glu32.dll, and built libglut.a from the glut sources.
>
> This approach allows you to use either glut from a console app, or to
> create a window and bind to a gdi.
>
> I never tried the Mesa/opengl.dll route. You will need to get the .lib
> files into a usuable format, if they are not already djgpp compatible.
>
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