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Mail Archives: djgpp/1998/12/28/09:15:06

Newsgroups: comp.os.msdos.djgpp
From: Elliott Oti <oti AT phys DOT uu DOT nl>
Subject: Re: Graphics
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Date: Mon, 28 Dec 1998 14:07:00 GMT
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

On Sun, 27 Dec 1998, Mad Cow wrote:

> Hey Ho..
> 
> 	Anyone Know Of A Good Online Tutorial On Graphics Programming In C++?
> Ive Found A Couple But None Of Them Work When I Try To Compile Them, Most
> Of The
> Time The Compiler(DJGPP) Whines About The References To The
> Registers..So..Some Help? 
> 	Oh, And I Really Dont Want To Use Allegro. (2 Reasons, Way To Easy, And
> Well, I Want To Be Able To Do It Myself..)

Allegro comes with source code, which you can use as a starting point for 
developing your own code. It has become the best repository of DOS game
programming source code, so don't delete it -- it is a valuable reference.

The Oulu ftp site ftp://x2ftp.oulu.fi/pub/msdos/programming has lots of
source code, utilities and demos which you can also use as a starting
point for your own work. Avoid anything with assembler. Try to understand
the source code you're using instead of cutting and pasting. Experiment a
lot, and have fun.

  Elliott Oti
  http://www.fys.ruu.nl/~oti
  Season's greetings

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