delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1998/11/01/07:59:24

Message-Id: <199811011259.MAA17006@relay.clara.net>
From: "Arthur" <arfa AT clara DOT net>
To: <djgpp AT delorie DOT com>
Subject: RE: Displaying fonts in 320x200
Date: Sun, 1 Nov 1998 12:54:32 -0000
X-Priority: 3 (Normal)
X-MSMail-Priority: Normal
X-Mailer: Microsoft Outlook 8.5, Build 4.71.2173.0
X-MimeOLE: Produced By Microsoft MimeOLE V4.72.3110.3
In-Reply-To: <363c01df.0@209.91.128.12>
Importance: Normal
Reply-To: djgpp AT delorie DOT com

> Hi, i'm relatively new to C++, and have had a hard time finding resources.
>
> I am working on a project which encorporates a 3D engine, but the rest of
> the project will require displaying relatively small fonts on the screen,
> when it is in mode 320x200, so that both the 3D stuff and the fonts can be
> displayed.

I have found that a 5x5 font does the trick nicely at 320x200. Of course,
you'll have to write your own routines to display it (but it's not hard) :-)

> If someone could tell me how to change the mode to 640x480, and
> how to write
> to the screen in that mode, that would work as well..

http://www.delorie.com/djgpp/ has a couple of documents in the user guide
section on the use of VESA. Alternatively, you could try a graphics lib,
such as Allegro.

http://www.talula.demon.co.uk/allegro/

James Arthur
jaa AT arfa DOT clara DOT net
ICQ#15054819


- Raw text -


  webmaster     delorie software   privacy  
  Copyright © 2019   by DJ Delorie     Updated Jul 2019