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Mail Archives: djgpp/1998/10/06/11:54:22

Date: Tue, 6 Oct 1998 16:53:23 +0100 (BST)
From: George Foot <george DOT foot AT merton DOT oxford DOT ac DOT uk>
To: Deathifier <storey AT tig DOT com DOT au>
cc: djgpp AT delorie DOT com
Subject: Re: Here is how to install RSXNTDJ and make it work.....for PC's
In-Reply-To: <6vcvee$n0f$1@toto.tig.com.au>
Message-ID: <Pine.OSF.4.05.9810061649400.19754-100000@sable.ox.ac.uk>
MIME-Version: 1.0
Reply-To: djgpp AT delorie DOT com

On Tue, 6 Oct 1998, Deathifier wrote:

> Now I would like some help, I have worked out how to use RSX so that I can
> add TCP support to my game, and write Win32 programs in general, now what
> I'd like to know is if the normal allegro is fine (The one I use for
> compiling DOS based stuff) or do I need one of the windows ports?  And if I
> need a windows port which one is the best?

The normal Allegro will not work.  Use WinAllegro, which I
recently ported to work with RSXNTDJ.  Get WinAllegro 3.0 WIP 5,
which has the RSXNTDJ support included in the main zip.  Go to:

    http://1Stein.home.pages.de/

and have a browse.  You need the `user' version of WinAllegro --
the 2Mb zip file -- not the `end user' or `developer'
distributions.  You may or may not need `msvcrt.dll'.

Also you might be interested in files here:

    http://www.canvaslink.com/gfoot/winallegro/

which describe my suggestions for installing RSXNTDJ (which
you've already done, of course), and for writing programs that
compile to Win32 versions using WinAllegro and DOS versions
using normal Allegro from the same source code.

Please ignore all the patches there, which refer to WinAllegro
3.0 WIP 4, because they're no longer needed with the latest
WinAllegro.

-- 
george DOT foot AT merton DOT oxford DOT ac DOT uk

xu do tavla fo la lojban  --  http://xiron.pc.helsinki.fi/lojban/lojban.html

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