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Mail Archives: djgpp/1998/09/23/07:19:31

Date: Wed, 23 Sep 1998 14:19:21 +0300 (IDT)
From: Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
To: gosack <dannyg AT manistee-isd DOT k12 DOT mi DOT us>
cc: djgpp AT delorie DOT com
Subject: Re: Help with floating point exception
In-Reply-To: <36053851.4298@manistee-isd.k12.mi.us>
Message-ID: <Pine.SUN.3.91.980923141859.1392S-100000@is>
MIME-Version: 1.0

On Sun, 20 Sep 1998, gosack wrote:

> Whenever I compile the Boom sources for my project
> right before the game starts It bombs out with a "floating point
> exception" Could sombody tell me what is up with this?

Please post the exact message printed when it bombs, including all the
registers and the other ``weird'' numbers.

Note that the latest DJGPP FAQ (v2/faq211b.zip from the same place you
get DJGPP) includes some explanation of the crash traceback in section
12.2.

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