Mail Archives: djgpp/1998/09/10/18:00:49
> > Well, it is going to run twice as slow in 320x200x16bit mode (because there
> > is twice the memory to write to). And it will run 9.6 times slower in
> > 640x480x64k mode (and 25 times slower in 1024x768x64k).
> That assumes that the speed of the program is proportional to the screen
> memory to be written, which is almost never the case. Deciding what to
> draw is usually slower than drawing it.
I doubt that would be the case at 1600x1200x24bit. I agree that I
over-simplified it, but resolution has a BIG affect on the speed of your
program, if it didn't, then everyone would use the highest possible res.
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