Mail Archives: djgpp/1998/06/28/02:30:23
From: | Oliver Batchelor <batch AT netaccess DOT co DOT nz>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | 16 bit colour !! with dgjpp
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Date: | Sun, 28 Jun 1998 18:03:55 +1200
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Organization: | The World's Usenet -- http://www.Supernews.com
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Lines: | 10
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Message-ID: | <3595DCCA.8DA7608D@netaccess.co.nz>
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NNTP-Posting-Host: | 203.98.5.191
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hello,
I am writing a RPG game in Pascal but I was thinking that pascal is
slower than C so I had a look at DGJPP.
What I need to know is that, are there any graphics libraries for DGJPP
that support good frame rates and sprite drawing with 16 bit colour
either for 320x200 or 640x480.
thanks,
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