Mail Archives: djgpp/1998/06/10/13:18:37
From: | D DOT J DOT Eleveld AT anest DOT azg DOT nl
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | [Allegro] RLE sprites and background
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Date: | Wed, 10 Jun 1998 11:17:35 GMT
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Organization: | Deja News - The Leader in Internet Discussion
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Lines: | 17
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Message-ID: | <6llq0f$363$1@nnrp1.dejanews.com>
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NNTP-Posting-Host: | 192.87.23.66
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Hello Everyone,
I have a question about RLE sprites. I know that you can blit a RLE sprite
to a BITMAP and that skips the zero background, but is it there a nice trick
that can efficiently put a color _behind_ an RLE sprite?
I was just thinking that it may be possible to make a FONTs to be a
RLE_SPRITEs instead of normal BITMAPs for possibly some size/speed
optimizations. The new font rendering hook in the latest WIP could be used
to use the correct rendering.
What do you think?
Doug Eleveld
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