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From: | yorka AT dlc DOT fi (aYk) |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Re: 3dfx programming with DJGPP |
Date: | Fri, 05 Jun 1998 15:01:04 GMT |
Organization: | Majik |
Lines: | 13 |
Message-ID: | <357b07e1.13300701@news.dlc.fi> |
References: | <35725b49 DOT 2970004 AT news DOT teaser DOT fr> <6l7iad$l8t$2 AT news DOT bctel DOT net> |
NNTP-Posting-Host: | kou82.pp.dlc.fi |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
On Thu, 4 Jun 1998 17:47:12 -0700, "Daniel Urquhart" <NoSpamdurquhart AT jlcrowe DOT org> wrote: >>Is there any way to write some programs using a 3dfx with DJGPP ? > >Yes, download ALLEGRO, it's a general game programming library for DJGPP. >It's so good a like it and I do all of my graphics code myself (for >practice, allegro would be faster). > Since when has Allegro supported 3dfx? - aYk -
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