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Mail Archives: djgpp/1998/05/31/20:18:53

From: a DOT gillett AT virgin DOT net (Andrew R. Gillett)
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Can you test my stuff?!
Date: Mon, 1 Jun 1998 00:57:41 +0100
Organization: Virgin Net Usenet Service
Lines: 7
Message-ID: <MPG.fdbfed457306c09896ee@news.virgin.net>
References: <6kshju$3lu AT news1 DOT force9 DOT net>
NNTP-Posting-Host: 194.168.72.135
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

In comp.os.msdos.djgpp, article <6kshju$3lu AT news1 DOT force9 DOT net>, BGillhespy 
(inbox AT magma DOT nospam DOT force9 DOT net) wrote:
> I've finished the graphics engine for my first game.  (It uses allegro and
> djgpp).  it has no collision detection or sound, but I'd really like to find
> out the slowest computer it'll run at 30fps at.

What kind of engine? 2D? Doom? Quake? Trinity?

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