Mail Archives: djgpp/1998/05/25/23:16:27
From: | rushfan357 AT aol DOT com (RushFan357)
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | VGA Degugging in RHIDE?
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Lines: | 23
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Message-ID: | <1998052603095800.XAA03774@ladder03.news.aol.com>
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NNTP-Posting-Host: | ladder03.news.aol.com
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Date: | 26 May 1998 03:09:58 GMT
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Organization: | AOL http://www.aol.com
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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I'm hoping that someone could take a few minutes to help me out.
I finally got the Doom Sources to compile in RHIDE 1.4 (using Allegro of
course).
My problem is that when stepping into the code in RHIDE, I crash. The debugger
gose through all the "startup" code, but when it's time to print text to
stdout, it bombs.
I don't believe that it's my port of the sources because the .exe runs fine
with a regular make(no modifications at all).
I'm guessing that either I missed somethinbg in the documentation, or RHIDE
doesn't support VGA (Non-Text modes).
Could someone please lat me know if RHIDE does do VGA debugging & if so could
ya' give me a "hint"? If not, could you point me to a GNUish debugger that
does?
Thanks in advance,
Joe Bonansinga
joeBonans AT aol DOT com
rushfan357 AT aol DOT com
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