Mail Archives: djgpp/1998/04/28/19:34:58
From: | Doug Eleveld <deleveld AT dds DOT nl>
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Newsgroups: | comp.os.msdos.djgpp
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Subject: | Announce: Degui 1.24
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Date: | Wed, 29 Apr 1998 01:07:38 +0200
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Organization: | Rijksuniversiteit Groningen
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Lines: | 30
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Message-ID: | <3546613A.1AD4D21F@dds.nl>
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NNTP-Posting-Host: | client36-121.oprit.rug.nl
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Mime-Version: | 1.0
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To: | djgpp AT delorie DOT com
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DJ-Gateway: | from newsgroup comp.os.msdos.djgpp
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Announce: Degui 1.24
get it at http://huizen.dds.nl/~deleveld/index.htm
What's new in version 1.24:
Added object properties modifications (via F6 in builder) which were
contributed by Andrew Deren <aderen AT email DOT msn DOT com>. This should be
pretty helpful. Thanks Andrew!
Finally added a window style button that deselects itself after a moment
which was contributed by Salvador Eduardo Tropea
<salvador AT inti DOT edu DOT ar>. Thanks SET!
What is DEGUI?
DEGUI is a set of programs, C++ objects and C routines that allow
users of Allegro's gui to make dialogs using better looking gui objects
and extend the objects using more familiar normal C++ methods. With the
addition of a few lines C programs that use Allegro's gui can have
better looking objects with 3d effects and multiple gui colors. If you
are using C++ you can extend the basic dialog_object with class
derivation which is simpler and cleaner than the mixing of procedures
that was necessary using standard Allegro d_xxx_proc procedures. Also
the user can easily and simply interface with object callback functions
to find out when a button is clicked, a checkbox is selected, etc. A gui
builder program is provided that can be used to graphically build
dialogs and export the dialogs to program code. DEGUI objects can also
be easily interfaced with DIALOG structures for mixed C/C++ style
dialogs and pure C programs can us the new look of the DEGUI objects
with minimal changes in their code. DEGUI also has an INIfile class for
support for windows-like INI files.
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