Mail Archives: djgpp/1998/04/23/19:01:56
QBallLives schrieb:
>
> >
> >I have downloaded the source code for Quake2, but has someone idea for
> >making an executable from all that stuff that comes with no
> >organisation?
> >
> >
> >
> >
>
> Actually, as I understand it... it's not a complete source (i.e.: the rendering
> engine isn't in it) At least that's what I was told....
>
> Jim the loiterer
> aloiterer AT juno DOT com
> http://members.xoom.com/JimMcCue/index.htm
It's not the complete source, but a package designed to give those that
want to modify/create levels, etc... an understanding of how things
work. If I remember correctly, it had a bunch of routines starting with
'Q_', those where routines from their actual rendering engine. I also
believe that none of the AI stuff was available. So, 'Quake 2 Source'
doesn't quite live up to it's name, 'Quake 2 Developer Kit' is probably
better. BTW, why would ID Software themselves release the source for a
library they are licensing for BIG bucks?
Marco Koegler
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