delorie.com/archives/browse.cgi | search |
From: | James W Sager Iii <sager+@andrew.cmu.edu> |
Newsgroups: | comp.os.msdos.djgpp,rec.games.programmer |
Subject: | Auto-techno music prog |
Date: | Sun, 19 Apr 1998 12:19:56 -0400 |
Organization: | Junior, MCS Undeclared, Carnegie Mellon, Pittsburgh, PA |
Lines: | 21 |
Message-ID: | <UpCWEgu00WB90=boE0@andrew.cmu.edu> |
References: | <980419143646 DOT n0000266 DOT andrewc AT mail DOT clara DOT net> |
NNTP-Posting-Host: | po6.andrew.cmu.edu |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
I was just wondering if anyone had libs that allowed you to create wav files just by raw manipulation. I figure if you made a random wav file generator and prompted the user: Did that sound good y/n? that you can have the program store these .wavs that sounded good into a database. Then using whatever type of random assembling of databased objects and random wavs, the program can create new and possibly larger wavs for the user to be prompted. There are a bunch of people out there with no life, no musical ability, but they know what they like to hear. I figure the time taken to actually make a decent song wouldn't be more than a day. And the components used to build the song can be taken out of the 'sounds good databse' so the next song built wouldn't sound like the old. Also there should be a way to import some .wavs into the database to start with if the person tires of hearing ranom distored static like sounds too much. This really wouldn't take very long to program either as far as I can see it.
webmaster | delorie software privacy |
Copyright © 2019 by DJ Delorie | Updated Jul 2019 |