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Mail Archives: djgpp/1998/03/05/23:31:28

From: "D. Huizenga" <skis AT concentric DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: How do map editors work?
Date: Thu, 05 Mar 1998 23:31:16 -0500
Organization: Student
Lines: 20
Message-ID: <34FF7C14.C5ED1954@concentric.net>
References: <19980305193100 DOT OAA28513 AT ladder03 DOT news DOT aol DOT com>
NNTP-Posting-Host: ts002d18.gps-mi.concentric.net
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Slivstack wrote:
> 
> Hello all,
> What do map editors do? Do they associate a tile # to an array? Seems they
> could save a lot of time. Could someone explain in more detail?
> Thanks

This is the wrong news group for that question. 
For non-DJGPP game related questions, please post to
rec.games.programmer.  For graphics algorithm questions
please post to comp.graphics.algorithsms. Thanks.

(If you don't have access to those groups on AOL, try
 http://www.dejanews.com)
--
Dan Huizenga
Email: Skis AT Concentric DOT net
Home: http://www.concentric.net/~skis
(Not much there right now, except BGui [now there's actually an 
 example program ;-)])

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