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Mail Archives: djgpp/1998/02/12/03:45:19

From: "Mr. X" <fake AT spam DOT free DOT net>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Myballs three times bigger when I compile?
Date: Thu, 12 Feb 1998 00:36:58 -0800
Organization: Skylink Networks, Inc. (http://www.skylink.net./)
Lines: 19
Message-ID: <6buc3u$rra$1@news.skylink.net>
References: <34e17018 DOT 4287979 AT noticias DOT ibernet DOT es>
NNTP-Posting-Host: ppp065.max3.las-vegas.nv.skylink.net
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Igor Blanco wrote
>I obtained the game and the source code of the game MyBalls have drop.
>The binary I got took less than 300,000bytes but when I recompile it
>takes over 600,000bytes and it works the same? Any idea? Maybe is
>because of the difference in djgpp versions? How should I compile so
>it does not grow so much?


   I'm just guessing but you could run STRIP on it, to removed anything that
was linked but not called.  Also, there is an executable compressor (like
PKLite, PowerPacker, etc) that compresses your file, and then decompresses
in RAM when you run it.  You can get the compressor (mlp105b.zip) from:

http://www.rt66.com/~brennan/djgpp/

X



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