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Mail Archives: djgpp/1998/02/02/00:29:13

Date: Sun, 1 Feb 1998 18:38:43 -0800 (PST)
Message-Id: <199802020238.SAA15833@adit.ap.net>
Mime-Version: 1.0
To: Tom Jelen <jelen AT cis DOT ohio-state DOT edu>, djgpp AT delorie DOT com
From: Nate Eldredge <eldredge AT ap DOT net>
Subject: Re: [allegro] combining many images with different palettes
into one?

At 12:59  1/31/1998 -0500, Tom Jelen wrote:
>Hey all,
>
>I'm trying to make a game that uses many frames of animation output by
>POV-Ray into tga format.  I have about 60 .tga files that I'd like to
>combine into one so I can use the grabber grab-from-grid option.  This
>way, I'll have 60 images with one palette, instead of 60 images with 60
>different palettes.  That way I don't have to set the palette between
>every frame of animation.  Is there any fairly easy way to combine them
>into one big image?  All the frames are fairly similar, so there won't
>be more than 256 colors in all of them put together.
The program `display' will let you do this. Actually, I believe it can
convert many images to the same palette without having to combine them all
and then separate. Best of all, it's written with DJGPP! Check for it here:
ftp://ftp.simtel.net/pub/simtelnet/msdos/graphics/disp*.zip

Note that it's written with DJGPP v1, so you'll have to set some other
environment variables, and some features don't work under Windows or other
DPMI-only environments. Still pretty good, though.

Nate Eldredge
eldredge AT ap DOT net



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