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Mail Archives: djgpp/1997/12/28/21:47:13

From: Ionicis <"An family<ionicis"@geocities.com>
Newsgroups: comp.os.msdos.djgpp
Subject: keyboard handlers
Date: Sun, 28 Dec 1997 18:37:45 -0800
Organization: An family
Lines: 9
Message-ID: <68729j$fj9$1@newsfep4.sprintmail.com>
Reply-To: An family <ionicis AT geocities DOT com>
NNTP-Posting-Host: 168.191.200.33
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

I'm pretty new at game programming in general, so I have MANY
newbie-like questions.  So far, I've been using int 16h's functions to
get my keyboard input.  Then I heard that I should write my own keyboard
handler instead of the BIOS functions.  I read the article on keyboards
in the PCGPE, and it says something about an interrupt 9 being
generated.  What the hell does this mean, and how can I check for an
interrupt 9?  I suppose I need to learn more about how a computer's
insides work, so is there I web site(s) where I can learn so?

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