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From: | "Tony O'Bryan" <aho450s AT nic DOT smsu DOT edu> |
Newsgroups: | comp.os.msdos.djgpp |
Subject: | Why does Allegro use bright pink for transparency? |
Date: | Thu, 25 Dec 1997 22:04:43 -0600 |
Organization: | Southwest Missouri State University |
Lines: | 3 |
Message-ID: | <34A32CDB.767B@nic.smsu.edu> |
Reply-To: | aho450s AT nic DOT smsu DOT edu |
NNTP-Posting-Host: | clark.a38.smsu.edu |
Mime-Version: | 1.0 |
To: | djgpp AT delorie DOT com |
DJ-Gateway: | from newsgroup comp.os.msdos.djgpp |
In 8-bit color modes, Allegro uses the customary color 0 for pixel transparency with sprites. Why do the high-color and true-color modes use bright pink instead of black (0,0,0)?
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