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Mail Archives: djgpp/1997/12/21/11:30:20

From: Robin Burrows <rburrows AT hotmail DOT com>
Newsgroups: comp.os.msdos.djgpp
Subject: Tile Map Editor
Date: Sun, 21 Dec 1997 16:15:50 +0000
Organization: Virgin Net Usenet Service
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Message-ID: <349D40B6.2CFF@hotmail.com>
NNTP-Posting-Host: 194.168.72.211
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To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hello,

   I've made a pretty neat-ish 2d tile map editor thing, the trouble is 
that it's a bit slow. I'm pretty good at programming, but not in 'C'. If 
anyone would like to help refine the drawing routines, take a look at 
the files at:

http://www.geocities.com/SiliconValley/Vista/7336

The functions that need looking at are 'DrawBlock' and 'OverBlock' in 
Mappy.c, and 'DrawBG' and 'DrawFG' in demo.c.

There are 3 zips that contain EXE, source, and demo example. You need 
DJGPP, Allegro WIP or later to compile the C source.

   It's also worth noting that 'Mappy' is a pretty good tool for anyone 
doing a 2D tile based game.

Regards,
Robin Burrows.

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