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Mail Archives: djgpp/1997/12/02/12:58:49

From: jstuder AT flash DOT net
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Header of PCX files
Date: Tue, 02 Dec 1997 17:16:58 GMT
Organization: Flashnet Communications, http://www.flash.net
Lines: 22
Message-ID: <34844265.7012585@news.flash.net>
References: <199711281711 DOT JAA10699 AT adit DOT ap DOT net>
NNTP-Posting-Host: albpm2-76.flash.net
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

On Fri, 28 Nov 1997 17:11:09 GMT, Nate Eldredge <eldredge AT ap DOT net>
wrote:

>At 09:29  11/27/1997 +0100, YaouanK wrote:
>>I'm looking for the exact description of the header of PCX image files.
>>I know it is 128 bytes long, I know the title of the differents parts
>>which are containing in the header.
>>But which values should I put in them ???
>First of all, this is off topic for comp.os.msdos.djgpp. But since you're
>here...
>The best thing I can think of is Allegro's source code. Allegro is a
>game/graphics library which includes PCX file support. You can get it at:
>ftp://ftp.simtel.net/pub/simtelnet/gnu/djgpp/v2tk/alleg22.zip
>(I think that's right.) The relevant file in its source tree is src/readbmp.c.
>
>Nate Eldredge
>eldredge AT ap DOT net
>
try:
http://www.dcs.ed.ac.uk/~mxr/gfx/
for Graphic File Formats of various kinds.

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