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Mail Archives: djgpp/1997/10/12/19:06:08

From: leathm AT solwarra DOT gbrmpa DOT gov DOT au (Leath Muller)
Message-Id: <199710122302.JAA25539@solwarra.gbrmpa.gov.au>
Subject: Re: Programmer needed to port Wolf 3D to S3 Virge
To: digitalfx AT sprynet DOT com (DigitalFX)
Date: Mon, 13 Oct 1997 09:02:19 +1000 (EST)
Cc: djgpp AT delorie DOT com
In-Reply-To: <61k13s$n35$1@juliana.sprynet.com> from "DigitalFX" at Oct 9, 97 09:38:56 pm

> >If there any C/C++ programmers out here willing to port Wolfenstein to the
> >S3 ViRGE, please contact us! We may have another 3D engine to port as
> well...
 
> Hah! Wolf draws slivers not polys so an S3 wouldnt help much. Port the damn
> thing to MMX or something. Doom on the other hand might benefit a bit from
> S3 hardware, it draws polys afaik.

Doom draws in vertical strips...

Leathal.

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