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Mail Archives: djgpp/1997/10/12/10:46:44

From: "DigitalFX" <digitalfx AT sprynet DOT com>
Newsgroups: rec.games.programmer,comp.lang.c++,comp.os.msdos.djgpp
Subject: Re: Programmer needed to port Wolf 3D to S3 Virge
Date: Thu, 9 Oct 1997 21:38:56 -0400
Organization: Sprynet News Service
Lines: 10
Message-ID: <61k13s$n35$1@juliana.sprynet.com>
References: <61i1tl$5i3$1 AT orthanc DOT reference DOT com>
NNTP-Posting-Host: hdn88-021.hil.compuserve.com
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

>If there any C/C++ programmers out here willing to port Wolfenstein to the
>S3 ViRGE, please contact us! We may have another 3D engine to port as
well...


Hah! Wolf draws slivers not polys so an S3 wouldnt help much. Port the damn
thing to MMX or something. Doom on the other hand might benefit a bit from
S3 hardware, it draws polys afaik.


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