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Mail Archives: djgpp/1997/10/10/03:09:22

Message-ID: <19971010070710.10478.rocketmail@send1.rocketmail.com>
Date: Fri, 10 Oct 1997 00:07:10 -0700 (PDT)
From: Guan Foo Wah <djgpp AT rocketmail DOT com>
Subject: Re: MikMod is broken!
To: cwalsh AT nf DOT sympatico DOT ca, djgpp AT delorie DOT com
Cc: djgpp AT delorie DOT com
MIME-Version: 1.0

---Colin Walsh <cwalsh AT nf DOT sympatico DOT ca> wrote:
>
> Hi all!
> I have been trying to get MikMod to work on my system for some time
> now (a few months), and haven't been able to solve this *BIG*
problem.
> When I compile it "out of the box" (and it does correctly(?) compile)
> and run the demo mod player, there is no sound, and the song plays
> waaay too quickly.
> 
> I have tried compiling MikMod 2.03, 2.09bd, and 2.10. All experience
the
> same problems. Also, the song appears to be playing under Win 4.0
DPMI but
> when run under DOS\CWSDPMI the thing craps out on me... knowing that
Win 4.0
> DPMI is really forgiving (makes it look like there are less bugs in
the OS :)
> there might be a call gone astray somewhere.
> 
> The odd part about the whole matter is that nothing should be
wrong...
> I have an SB16, P133, 16 megs of ram, DJGPP 2.01 (everything has been
> installed correctly and working fine since April), and all I am doing
> is calling make on the DJGPP makefile that comes in all the versions.
> 

There is something wrong with the codes actually. It is easy to
correct anyway. Just need to modify the mikmod.c. Find the line
md_bufsize = 20000 and change it to a lesser value (say 3000).
Recompile it, and it should work fine. 



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