Mail Archives: djgpp/1997/10/09/18:46:31
Hello djgpp coders,
I have been enjoying the wonderful power of djgpp programming
libraries and the library of Allegro. I am yet still a beginner, I
haven't really coded anything of real use yet. I coded a few simple
sprites and polygon pictures with allegro and djgpp. Yet, I really want
to code a game like wolfnstein, spear of destiny, doom, etc... The main
thing that boggles me is the background. How do they make the
walls/objects/exc so 3d'ish and other things like how they do their
maps. Like how do they store the information on were
objects/monsters/exc are. If anyone could possibly mail me
(abatton AT qni DOT com) any helpful information; I would greatly appreciate it
very much. If you do not know or do not wish to reply to this message;
I am sorry for taking up your time.
Sincerely,
Joshua A. Batton
P.S.
Sorry if I have rambled too much, I seem to do that when I write
letters. Also, I have recently unsubscribed from djgpp mailing list do
to school taking most of my time, so please reply to my email address.
Thank you.
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