Mail Archives: djgpp/1997/09/15/23:04:17
In group rec.games.programmer, Russ Williams says...
> Avery Lee <Psilon AT concentric DOT net> wrote in article
> <341e6620 DOT 5108437 AT news DOT concentric DOT net>...
> > "Russ Williams" <russ AT algorithm DOT demon DOT co DOT uk> wrote:
> >
> > >> DJGPP and Watcom are equally good even if DJGPP offers greater
> > >compatibility
> > >> and portability, MSVC on the other hand is strictly single OS making
> it
> > >> primitive for large scale production.
> > >
> > >Wrong. VC5 is on Intel x86 and DEC Alpha chipsets, that I know of. WinNT
> > >runs on x86, Alpha, MIPS (and Solaris?) and the Win32 API is portable
> > >between them. Apparently, id have Quake running on a quad Alpha, with
> > >about a day's code changes...
> >
> > You just proved his point by naming three implementations of Windows NT.
> > He said _OS_, not CPU.
>
> Well, if you're going to be pedantic, WinNT, Win95, WinCE are 3 different
> OSs...
Never mind, this is a minor point. (Which OS is just a matter of
libraries, not of generated code!!!)
Herman's point is that DJGPP and Watcom is great and VC++ sucks
so much that it takes a pentium 133 to equal the performance of
watcom on a 486!! I think reason tells us he's wrong.
Russ, you say that Quake II is made with VC++. Given that we
both know ID has use Watcom and could use it very well for OpenGL
programming, then Herman must be saying that ID Software people
are idiots. Hey, maybe GLQuake could run on a 386 if it used
Watcom? 8-)
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