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Mail Archives: djgpp/1997/09/12/02:13:34

Date: Fri, 12 Sep 1997 18:15:14 +1100
From: Bill Currie <billc AT blackmagic DOT tait DOT co DOT nz>
Subject: Re: Plotting arrays under djgpp
In-reply-to: <3413B0D9.7EF1@pentek.com>
To: Charles Krug <charles AT pentek DOT com>, djgpp AT delorie DOT com
Message-id: <199709120620.SAA06162@teleng1.tait.co.nz gatekeeper.tait.co.nz>
Organization: Tait Electronics Limited
MIME-version: 1.0
Comments: Authenticated sender is <billc AT blackmagic DOT tait DOT co DOT nz>

On  8 Sep 97 at 9:01, Charles Krug wrote:

> I would like to do simple 2-d and 3-d plots under djgpp.  This is
> for a computational analysis project, not for a game.
> 
> I am going to precalculate an array of values to plot.  What I need
> to know is which lib/header/etc. to #include etc. to accomplish
> this.  I've looked at Allegro, but it seems to be overkill for my
> application.

I thought the same myself (for my gui). But Allegro is probably 
you're best choice.  It's extremly easy to use and and excelent 
package.  Sure, you don't sound and joysticks etc, but it does 
provide you with device independence and hassle free text and 
graphics mixing.

As an alternative, you could try libgrx (grx20.zip?). I used to use 
that but I found it's mouse handling unsatisfactory. YMMV.
Bill
--
Leave others their otherness.

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