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Mail Archives: djgpp/1997/08/30/02:48:12

From: kupajoe AT atl DOT mindspring DOT com (Chris)
Newsgroups: comp.os.msdos.djgpp
Subject: Question about making maps for tile-based games
Date: Sat, 23 Aug 1997 23:10:12 GMT
Organization: ...
Message-ID: <5tnql1$ko1@camel12.mindspring.com>
Reply-To: kupajoe AT atl DOT mindspring DOT com
NNTP-Posting-Host: user-38lca0s.dialup.mindspring.com
Lines: 25
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Hello,
	I am just beginning to make a tile-based 
RPG using Allegro and DJGPP.  I've already read many
 of the tile FAQs, but I need some help with the maps.
(Please bear with me, these are newbie questions)

Does anyone know of a good map editor that works 
with Allegro?  Something that I can make my maps on
and then bring them into my program?  I've heard about 
some, but I don't know where they are and how to get
the map files into the game.

If not, what is the next best way to get huge maps into a game?  
If anyone could help me write a function that can translate
numbers from an integer (or character) array into tiles to be plotted
at certain places on the screen?


I hope this makes sense. Any help would be greatly appreciated.
Thanks!

--------------
Chris


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