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Mail Archives: djgpp/1997/08/09/03:50:12

From: "Patrick Rondon" <praxim AT prodigy DOT net>
Newsgroups: comp.os.msdos.djgpp,rec.games.programmer
Subject: Re: Check out my demo game!
Date: 9 Aug 1997 01:27:56 GMT
Organization: Demented Games
Lines: 19
Message-ID: <01bca463$72c8a180$4cdeedcc@patrickr>
References: <33e62ef4 DOT 15019110 AT news DOT eunet DOT be> <01bca11c$5384ce60$45025cc3 AT neverworks->
NNTP-Posting-Host: port76.frst3.prodigy.net
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

Ever heard of OpenGL? Direct3D/DirectDraw? Now, if you want to rewrite any
of those next time you want to make a cutting-edge game, that's fine by me.
But it IS using code written by other people. I program games. Note that's
GAMES. I don't program graphics and sound libraries, because it's not worth
doing all that when I can do better things like writing the actual game
	Using the code of others is not a sin, it is a blessing.

> One other point. I would be interested in everyone's opinion of Allegro.
I
> can't actually use it because I use Watcom, but is it really sensible to
> use this library (as good as it might be). Aren't people missing out on
the
> learning experience which would otherwise be gained by doing these things
> yourself ??? as well as a lost ability later on to optimise the codeto
your
> needs (I know you get the source, but if you don't understand it, you
can't
> optimise it). I'm not looking for flames, just genuine opinions.
> 

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