delorie.com/archives/browse.cgi   search  
Mail Archives: djgpp/1997/08/07/07:36:57

From: bobboles AT geocities DOT com (Bob Boles)
Newsgroups: comp.os.msdos.djgpp
Subject: Help to edit JAW files for plush
Date: Tue, 05 Aug 1997 19:47:08 GMT
Organization: Econosoft
Lines: 14
Message-ID: <33e781d9.1101092@newsserver.epix.net>
NNTP-Posting-Host: qrvl-67ppp103.epix.net
Mime-Version: 1.0
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp

	If this is off topic please just point me in the right
direction. 

	I am new to DJGPP and I think that it is great, actually
better than VC++ if you ask me. Anyway, I am using allegro and DJGPP
for my game. Yes another game. Then I saw an announcement for the
Plush game engine. It uses several model types, but I am mostly
interested in the Jaw files because I have been playing with Jaw3d and
am somewhat familiar with it. My problem however, is that I don't know
how to create or even modify the Jaw files. I am now just using the
ones included in the demo's to get a feel of the library. Help please.
TIA.


- Raw text -


  webmaster     delorie software   privacy  
  Copyright 2019   by DJ Delorie     Updated Jul 2019